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Ubisoft Announces Major Corporate Restructuring with Game Cancellations and Studio Closures

Ubisoft Announces Major Corporate Restructuring with Game Cancellations and Studio Closures

Ubisoft Announces Major Corporate Restructuring with Game Cancellations and Studio Closures

French publisher Ubisoft has officially unveiled a large-scale internal restructuring, marking one of the most significant organizational shifts in the company’s recent history. The move affects game development, studio operations, and the overall creative direction of the publisher.


As part of the announcement, Ubisoft confirmed the cancellation of six unannounced projects. Among the most notable is the long-delayed remake of Prince of Persia: The Sands of Time, alongside one mobile title and four entirely new intellectual properties that were still in early development.



In addition to cancellations, seven other games have been delayed. One of these titles was reportedly scheduled for release this year and is widely believed by analysts to be the remake of Assassin’s Creed IV: Black Flag, though Ubisoft has not officially confirmed the identity of the delayed project.


The restructuring also includes the permanent closure of Ubisoft Halifax and Ubisoft Stockholm, signaling a tighter focus on fewer development hubs.


At the core of the new strategy is a complete reorganization of Ubisoft’s development structure. The company has been divided into five independent creative sectors, each with its own leadership and full responsibility over its projects. According to Ubisoft, this model is designed to improve decision-making speed and raise overall production quality.


Oversight of Ubisoft’s largest and best-selling franchises will fall under Vantage Studios, which will manage major brands such as Assassin’s Creed and Far Cry.


A second sector will focus on competitive and cooperative shooter experiences, including series like The Division, Ghost Recon, and Splinter Cell.


The third division will concentrate on live-service games supported by long-term updates, covering titles such as For Honor, The Crew, and Brawlhalla.


Meanwhile, the fourth sector will handle science fiction and fantasy-focused properties, including Rayman, Prince of Persia, and Beyond Good & Evil.


Finally, the fifth sector will be dedicated to accessible, family-friendly titles and board-game-style experiences, such as Just Dance and UNO.


This sweeping restructuring reflects Ubisoft’s attempt to regain creative focus and stabilize its production pipeline after years of delays, mixed releases, and shifting market expectations.