Former Konami Tech Lead and MGS5 Engine Director Joins Netflix Games to Work on FIFA Project
Netflix Games continues to strengthen its presence in the gaming industry by recruiting high-profile developers, and its latest move involves a well-known veteran from one of gaming’s most respected studios.
Julien Merceron, former Head of Technology at Konami and technical director behind the engine of Metal Gear Solid V: The Phantom Pain, is now reportedly working on a football game project based on the FIFA brand at Netflix Games.
Merceron is widely recognized for his extensive background in action, adventure, and stealth-based games, particularly his role in shaping the technical foundations of Metal Gear Solid V. His transition into a football-focused project represents a significant shift in genre, but also highlights his versatility as a developer.
This collaboration signals Netflix’s growing ambition in the interactive entertainment space. What started as a streaming platform for films and TV series has now expanded into a company actively building and publishing original video games.
By attracting experienced developers from major franchises such as Metal Gear Solid, Netflix demonstrates that its gaming division is not a side experiment, but a long-term strategic investment aimed at competing with established players in the industry.
While specific details about the FIFA project have not yet been revealed, Merceron’s involvement alone suggests a strong technical foundation and high production standards.
As Netflix Games continues to expand its development teams and portfolio, partnerships with industry veterans may prove essential in shaping the platform’s future identity in gaming.