Remedy Shares New Updates on Alan Wake 2, CONTROL Resonant and Max Payne Rem
Remedy Entertainment appears to be entering one of the most important stages in its modern history, with new figures and updates emerging around the performance of Alan Wake 2 and the progress of its upcoming projects, led by CONTROL Resonant and Max Payne 1 & 2 Remake.

According to the latest circulating information, Alan Wake 2 has surpassed 3 million copies sold, marking an important milestone for a game considered one of Remedy’s most acclaimed works in recent years.
The importance of this number is not only about sales, but also comes after Alan Wake 2 had previously passed 2 million copies and started generating revenue for Remedy after covering its development and marketing costs.
For the studio, the success of Alan Wake 2 represents more than just a commercial figure. The game was a long-awaited return for a series that spent many years surrounded by a loyal fanbase and a delayed dream. With sales reaching this level, the franchise now appears to be in a stronger position within Remedy’s future plans.
The success of Alan Wake 2 also supports the studio’s broader vision of building a connected universe between Alan Wake and Control, a direction that has become a key part of Remedy’s identity in recent years.

The next major project is CONTROL Resonant, the new installment in the Control series.
The game has reached 1.5 million wishlist additions, a strong number that reflects early player interest ahead of launch. Remedy sees these indicators as positive, especially given the strong competition surrounding the game’s release window.
Of course, the number of wishlist additions does not guarantee final sales, but it does show that the game has succeeded in attracting attention before launch. In a market crowded with major releases, simply having players remember your game’s name amid all that noise is a small achievement, and perhaps an administrative miracle as well.
CONTROL Resonant is especially important because Control has become one of the main pillars of Remedy’s future. After the studio acquired the full rights to the Control franchise from 505 Games, it gained greater freedom to manage the future of the series, whether in terms of publishing, marketing, or long-term planning.
As a result, CONTROL Resonant does not appear to be just another sequel, but a real test of Remedy’s ability to expand one of its most prominent worlds and turn it into a larger franchise commercially and publicly.

The first Control stood out for its strange atmosphere, supernatural combat, and mysterious world inside the Federal Bureau of Control, as well as its connection to Alan Wake’s universe within what is known as the Remedy Connected Universe.
With CONTROL Resonant, the studio has an opportunity to expand that identity further and bring new players into the series’ strange and secret-filled world.
But the challenge will not be simple. Competition at launch may be strong, and early interest needs clear marketing and a strong experience in order to turn into actual sales. Excitement is nice, but revenue charts are not deeply moved by likes and wishlists.

The third update concerns Max Payne 1 & 2 Remake.
Remedy confirmed that the remake project for the first and second Max Payne games has entered full production, in partnership with Rockstar Games.
The project aims to rebuild the first two Max Payne games into one modern package, bringing one of the most famous classic action franchises back to a new generation of players.
This is an important step for the project, especially because Max Payne is not just an old title in Remedy’s history, but one of the games that helped shape the studio’s identity from the beginning through cinematic storytelling, noir atmosphere, famous slow-motion combat, and a dark detective tone.

The project also carries additional importance because Rockstar is involved on the publishing side, which explains the limited amount of official details being announced at the moment. What matters most at this stage, however, is that the project is no longer in an early phase and has already entered full production.
Together, these updates reveal a studio working across several fronts at the same time. Alan Wake 2 continues to deliver strong commercial results, CONTROL Resonant is gathering strong early interest, and Max Payne 1 & 2 Remake is moving forward inside a major development phase.
These projects also reflect Remedy’s broader strategy for the coming years. The studio wants to turn Alan Wake and Control into larger and more consistent franchises, while using Max Payne as a major partnership project that helps strengthen its experience in action games.
For players, this means the coming years could be very important for Remedy fans. The studio is no longer relying on a single game or one franchise, but is moving between psychological horror, supernatural action, and classic noir nostalgia.
The question now is: which game are you waiting for most from Remedy? CONTROL Resonant with its strange world connected to Alan Wake, or the return of Max Payne in a modern form after all these years?
In any case, it looks like Remedy truly has a busy schedule, and this time the phrase does not sound like a PR statement trying to hide chaos behind neatly arranged words.